Rundown (11/24-11/30) Fast Game BlazerZ
Wherein I discuss Pokémon FOMO, a new VVVenture, a return to the lunar landscape of yore, and the boy rocking up my dragon mobage of choice.
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Wherein I discuss Pokémon FOMO, a new VVVenture, a return to the lunar landscape of yore, and the boy rocking up my dragon mobage of choice.
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About two weeks ago I started playing through Bayonetta, a title that I have tried multiple times in the past, yet struggled to get into due to my ineptitude when it comes to ‘real’ action games and obsessive personality traits that are triggered based on hyper specific criteria. Or in other words, I positively suck at the game, but also wanted to go through the game while doing two very specific things. Get high rankings from every encounter and get all of the collectibles. While I believe that the former is very possible if I were to play through the game on easy, difficulties below normal automatically give the player all the health and magic upgrades from the get-go, and that approach deeply bothers me. These are two incredibly petty things to hold against a game, but it left me unable to truly enjoy myself with the game, so for the fourth time in my life, I’ve given up on Bayonetta. Though if someone were to make an ‘auto-platinum’ mod, I would probably give it a proper playthrough.
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I recently purchased Cyberdimension Neptunia: Four Goddesses Online, because while I am rather critical of the Neptunia series, I genuinely like them, and cannot justify skipping out on a title. I managed to squeeze a spot for it into my schedule, but as I went to start it up on Friday night, I quickly ran into issues where the game simply did not work. The Steam forums were not enough to help me with my endeavors, as all methods I could find proved to be ineffective. The game runs, barely, but I can neither play nor refund it, so I guess I’ll need to wait until I get a new PC in order to try again, because Idea Factory is certainly not going to patch this game…
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To The Moon 2: Hold The Moon.
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Since I initially played it a few years ago, To The Moon has remained in my mind as one of the most emotionally gripping games I’ve ever played. A truly heartwarming tale that I was eager to recommend after experiencing it myself, but as is the case with many things I adore, I like to revisit them and determine whether or not a game is truly remarkable, or if past-me has less refined tastes than present-me. With To The Moon, it’s unfortunately the latter. (more…)
Another week, another Rundown, another five things I have to talk about because not much has happened. Lovely. What should I talk about here? Well, I’m nearly done editing The Malice of Abigale Quinlan, and it will be released sometime during this week. Probably Saturday to be honest, as school is starting up this week and the State, who funds my education because I’m autistic, screwed up and did not send a voucher for my books. So, yeah, that will be a lot of fun. (more…)
To The Moon has been on my list of games to review a second time for a while if I am being honest, due to how it is another piece I believe I may better describe, but also because I really want to play it again, as the game was nothing short of delightful. Yes, I’m sure that some would argue if it is a proper video game, but that doesn’t change the fact that it is a thing that is great and I like a whole bunch. A Bird Story is a taste of sorts for the sequel Finding Paradise, and it brushes up against the definition of game notably more than its predecessor did. (more…)
Note: I re-reviewed this game in 2016. Please disregard this original review.
Games can just go out and be whatever the blazes they want to be. As far as I’m concerned, as long as there is a margin of interactivity and form of an objective, games can expand into any entertainment programming processed by some form of computer. I bring this up, because after playing the title this review is very clearly named after, I can already hear the potential excuses, and I feel the need to address them in any game that doesn’t involve combat or some other very prevalent form of gameplay. (more…)