Rundown (10/7-10/13) Dreams of A Better Gacha
Lately the subject of Gacha games has been present on my mind, and how they are ultimately designed to manipulate people into spending large amounts of money on shiny husbandos, sexy doohickeys, and handsome waifus by tricking them into thinking that they can beat out the mathematical juggernaut known as probability. So, I got to thinking what if a gacha game were either 100% free or a premium title rid of any microtransactions? It’s a fantasy that I find to be fairly easy to imagine, as from what I know of the bigger Gacha RPGs, there is a core gameplay loop to make the games entertaining, and all that would really need to be changed is to prevent events from being limited on a daily basis, remove the stamina system, rework the probability of drawing rare characters, and make currency easier to obtain.
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