This Week’s Topics:
- The continued development of the V3 Re;Works
- A whopping FOUR acquisitions!
- A brief history lesson on the developers of Solatorobo
This Week’s Topics:
So, after thirteen months of dev time, the latest build of Student Transfer has been released, and going through it has become my first priority. I should have a review of the game up around the 14th, but more importantly, I have to work on another flowchart for the game. While I do enjoy mapping out a complicated series of choices in a visually appealing manner, this build seems particularly… nasty in the sheer spectrum of its choices. I mean, I honestly had to go into the game’s files just to figure out how the heck it all works.
Apologies for not getting a Hyperdevotion Noire review up. Work, school, and family stuff all cut into the time I could put into that game. Review should be up tomorrow evening. Also, on May 31st I will (hopefully) release a novella I’m currently working on called Maple Loves Senpai. It’s a story about a Japanese schoolgirl who gets absorption powers and is guided by the voice of her lover to consume people in order to transform herself into his ultimate waifu. Many stereotypes and dark themes ensue. (more…)
So, my plans for building my new PC have fallen through yet again, and my confidence is somewhere down in a toilet, being eaten by rats, as opposed to living on the streets where kids throw rocks at it and call it gay. Anyways, here’s a recap of happenings in the video game industry over the past week. (more…)
So, the reason why I did not put out a review of D4 this week is rather simple. I have come to realize that my PC is not as top end as I believed it was when I made it two years ago. I have been saving up some spending money, and am near my goal of… seeing as how I need to get a new monitor, $1,700. I mean, it can run D4 no problem, but its framerate is inconsistent and I refuse to tolerate that. Instead, I made the terrible decision to play Borderlands 2, which I am only going to go through so I can, without a doubt, call it wet hot street trash. Also, I should be reviewing Punch Line this week, so, yeah, look forward to that, I guess. (more…)
I really like games that people rarely ever hear of beyond a cool trailer or two. Games that are given a box release and clearly have a budget of a few million, but are neither indie or AAA. And I got bored and want to revisit a game because I thought it would be fun! So I’m just going to talk about a game I enjoyed and see how it holds up, read on if you feel like it… God I’m crap at intros!